
PROJECTION MAPPING
This large-scale white model showcases the beacons of Mythantica, an original theme park concept developed through physical model-making and projection mapping. Each realm is defined by a central weenie, designed to act as a visual magnet while representing the spirit, culture, and elemental identity of that land. The model was created using card, foam, and mixed materials, forming a neutral base for a fully projection-mapped show that brings the park to life. Through light, colour, and motion, key rides, shows, aurora effects, and the beacons themselves are revealed, transforming the model into a living representation of the world. This project demonstrates large-scale concept development, creative world-building, and the use of projection mapping to communicate narrative and spatial design.
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PEPPER'S GHOST
​This miniature uses a classic Pepper’s Ghost effect within a Victorian house setting. The model is designed to create the illusion of a young girl appearing and moving through the space, inviting the viewer to “play” while causing moments of unease. Careful use of lighting, angles, and reflective materials brings the illusion to life, showcasing an understanding of theatrical effects and physical model-making.









